Dynamis Equipment
Relic Armor, also known as AFv2 (ArtiFact version 2), is the second set of Artifact Armor. The head, body, hands, legs and feet pieces are level 71-75. These can drop of all types of Beastmen (the drops are not job-specific, this means that all beastmen have a chance to drop all pieces that drop in that specific zone). Each of the level 71-73 pieces can be found in one of the 4 City Dynamis zones and in one of the base Dreamworld zones. The level 74-75 pieces can be found in the Northlands areas and in Dynamis - Tavnazia. The remaining Relic piece, either a back or waist item, can drop from various Nightmare Monsters in the 3 base Dreamworld Dynamis zones.
Relic Armor +1 is the upgraded version of the Relic Armor obtained from Dynamis. To upgrade your Relic Armor to Relic Armor +1, talk to Sagheera in Port Jeuno (J-8) near the Windurst Dock. She will offer to repair your worn Relic Armor and make it all shiny and new. To do so, you will need to bring her your Relic Armor (the NQ version of the armor, which will be consumed during the process), a ragged version of your armor (a -1 version which drops from Nightmare monsters in all Dreamworld Dynamis areas) and a crafting item. In addition, she will charge you a fee for her services in Ancient Currency. See the tables below to find out about the items needed for your upgrade.
Head
Warrior's Mask
DEF: 28 DEX +5 Parrying skill +5
Enmity +1 Enhances "Warcry" effect
Lv.73 WAR
Body
Warrior's Lorica
DEF: 50 HP +10 Attack +10 Enmity +4
Enhances "Aggressor" effect
Lv. 75 WAR
Hands
Warrior's Mufflers
DEF: 22 HP +20 VIT +5
Attack +12 Enmity +2
Lv. 72 WAR
Legs
Warrior's Cuisses
DEF: 39 STR +5 Enmity +3
"Double Attack" +1
Lv. 74 WAR
Feet
Warrior's Calligae
DEF: 19 HP +10 AGI +5 Enmity +1
Enhances "Berserk" effect
Lv. 71 WAR
Waist
Warrior's Stone
DEF: 5 STR +5 Accuracy +7
Opponent's critical hit rate -2%
Lv. 70 WAR
Head
Warrior's Mask +1
DEF: 29 DEX +6 Parrying skill +7
Enmity +1 Enhances "Warcry" effect
Lv. 75 WAR
Dark Bronze Sheet
1 Byne Bill × 28
Body
Warrior's Lorica +1
DEF: 51 HP +30 Attack +12 Enmity +4
Enhances "Aggressor"
effect Lv. 75 WAR
Dark Bronze Sheet
1 Byne Bill × 28
Hands
Warrior's Mufflers +1
DEF: 23 HP +20 VIT +6
Attack +14 Enmity +2
Lv. 75 WAR
Dark Bronze Sheet
1 Byne Bill × 28
Legs
Warrior's Cuisses +1
DEF: 40 STR +6 Enmity +4
"Double Attack" +1
Lv. 75 WAR
Dark Bronze Sheet
1 Byne Bill × 28
Feet
Warrior's Calligae +1
DEF: 20 HP +15 AGI +6 Enmity +1
Enhances "Berserk" effect
Lv. 75 WAR
Warrior's Calligae -1
(Qufim)
Dark Bronze Sheet
1 Byne Bill × 28
Warriors can use the following Relic Weapons:
Great Sword (Ragnarok) & Great Axe (Bravura).
Warriors can use the following Hydra equipment sets:
Harness, Haubert & Jupon.
Head
Melee Crown
DEF: 23 HP +4% STR +5
Enmity -3 "Subtle Blow" +6
Lv. 75 MNK
Body
Melee Cyclas
DEF: 44 HP +5% VIT +5 Adds "Regen" effect
HP recovered while healing +6
Lv. 74 MNK
Hands
Melee Gloves
DEF: 15 HP +3% Attack +16
"Subtle Blow" +4 Enhances "Chakra" effect
Lv. 73 MNK
Legs
Melee Hose
DEF: 31 HP +6% AGI +4
"Kick Attacks" +5 "Subtle Blow" +5
Lv. 72 MNK
Feet
Melee gaiters
DEF: 15 HP +4% DEX +4 Guarding skill +12
Enhances "Counterstance" effect
Lv. 71 MNK
Back
Melee Cape
DEF: 8 VIT +5 MND +5
HP recovered while healing +5
Lv. 70 MNK
Head
Melee Crown +1
DEF: 24 HP +5% STR +6 Enmity -4
"Subtle Blow" +6
Lv. 75 MNK
Ovinnik Leather
1 Byne Bill × 26
Body
Melee Cyclas +1
DEF: 45 HP +6% VIT +6 Adds "Regen" effect
HP recovered while healing +6
Lv. 75 MNK
Silver Brocade
1 Byne Bill × 26
Hands
Melee Gloves +1
DEF: 16 HP +3% Attack +18
"Subtle Blow" +5 Enhances "Chakra" effect
Lv. 75 MNK
Ovinnik Leather
1 Byne Bill × 26
Legs
Melee Hose +1
DEF: 32 HP +6% AGI +5
"Kick Attacks" +5 "Subtle Blow" +6
Lv. 75 MNK
Ovinnik Leather
1 Byne Bill × 26
Feet
Melee Gaiters +1
DEF: 16 HP +4% DEX +5 Guarding skill +14
Enhances "Counterstance" effect
Lv. 75 MNK
Ovinnik Leather
1 Byne Bill × 26
Monks can use the following Relic Weapon:
Hand-to-Hand (Spharai).
Monks can use the following Hydra equipment sets:
Harness & Jupon.
Head
Cleric's Cap
DEF: 24 MP +25 VIT +4 Enmity -4
Enhances "Resist Silence" effect
Lv. 72 WHM
Body
Cleric's Briault
DEF: 42 MP +24 Enmity -2 Adds "Refresh"
effect Enhances potency of "Regen"
Lv. 74 WHM
Hands
Cleric's Mitts
DEF: 16 MP +20 Enfeebling magic skill +15
Enmity -3 Enhances potency of "Banish" vs.
Undead Lv. 75 WHM
Legs
Cleric's Pantaloons
DEF: 31 MP +17 Healing magic skill +15
Enmity -2 Elemental resistance spells +20
Lv. 73 WHM
Feet
Cleric's Duckbills
DEF: 15 MP +18 MND +5
Enhancing magic skill +10 Enmity -1
Lv. 71 WHM
Waist
Cleric's Belt
DEF: 4 MP +40 MND +6
MP recovered while healing +3
Lv. 70 WHM
Head
Cleric's Cap +1
DEF: 25 MP +25 VIT +5 Enmity -5
Enhances "Resist Silence" effect
Lv. 75 WHM
Ether Cotton
O. Bronzepiece × 28
Body
Cleric's Briault +1
DEF: 43 MP +29 Enmity -3 Adds "Refresh"
effect Enhances potency of "Regen"
Lv. 75 WHM
Holy Leather
O. Bronzepiece × 28
Hands
Cleric's Mitts +1
DEF: 17 HP +20 MP +20 Enfeebling magic
skill +15 Enmity -4 Enhances potency of
"Banish" vs. undead Lv. 75 WHM
Ether Leather
O. Bronzepiece × 28
Legs
Cleric's Pantaloons +1
DEF: 32 MP +17 Healing magic skill +15
Enmity -3 Elemental resistance spells +22
Lv. 75 WHM
Rainbow Velvet
O. Bronzepiece × 28
Feet
Cleric's Duckbills +1
DEF: 16 MP +18 MND +6
Enhancing magic skill +10 Enmity -2
Lv. 75 WHM
Cleric's Duckbills -1
(Qufim)
Ether Holly
O. Bronzepiece × 28
White Mages can use the following Relic Weapon:
Club (Mjollnir).
White Mages can use the following Hydra equipment sets:
Doublet & Jupon.
Head
Sorcerer's Petasos
DEF: 23 MP +23 Enfeebling magic skill +5
Elemental magic skill +10 Enmity -2
Lv. 75 BLM
Body
Sorcerer's Coat
DEF: 41 MP +12 Elemental magic skill +5
Enmity -2 Adds "Refresh" effect
Lv. 74 BLM
Hands
Sorcerer's Gloves
DEF: 15 MP +24 Dark magic skill +10
Enmity -2 Bonus damage added to magic
burst Lv. 72 BLM
Legs
Sorcerer's Tonban
DEF: 30 MP +13 INT +3 Enmity -2
Elemental magic affected by day
Lv. 73 BLM
Feet
Sorcerer's Sabots
DEF: 14 MP +18 INT +2 Enmity -1
"Conserve MP" +5
Lv. 71 BLM
Waist
Sorcerer's Belt
DEF: 4 HP +20 INT +6
Spell interruption rate down 8%
Lv. 70 BLM
Head
Sorcerer's Petasos +1
DEF: 24 MP +29 Enfeebling magic skill +5
Elemental magic skill +10 Enmity -3
Lv. 75 BLM
Ether Leather
T. Whiteshell × 28
Body
Sorcerer's Coat +1
DEF: 42 HP +12 MP +12 Elemental magic
skill +7 Enmity -2 Adds "Refresh" effect
Lv. 75 BLM
Ether Leather
T. Whiteshell × 28
Hands
Sorcerer's Gloves +1
DEF: 16 MP +24 Dark magic skill +12
Enmity -3 Bonus damage added to magic
burst Lv. 75 BLM
Ether Leather
T. Whiteshell × 28
Legs
Sorcerer's Tonban +1
DEF: 31 MP +20 INT +3 Enmity -3
Elemental magic affected by day
Lv. 75 BLM
Ether Cotton
T. Whiteshell × 28
Feet
Sorcerer's Sabots +1
DEF: 15 MP +18 INT +3 Enmity -2
"Conserve MP" +5
Lv. 75 BLM
Sorcerer's Sabots -1
(Qufim)
Ether Holly
T. Whiteshell × 28
Black Mages can use the following Relic Weapon:
Staff (Claustrum).
Black Mages can use the following Hydra equipment sets:
Doublet & Jupon.
Head
Duelist's Chapeau
DEF: 24 MP +14 Resist Vs. Wind +10
Enfeebling magic skill +15 Adds "Refresh"
effect Lv. 75 RDM
Body
Duelist's Tabard
DEF: 45 MP +24 AGI +4 Healing magic
skill +10 Enhances "Fast Cast" effect
Lv. 74 RDM
Hands
Duelist's Gloves
DEF: 17 MP +18 INT +4 Enhancing magic
skill +15 "Magic Def. Bonus" +2
Lv. 72 RDM
Legs
Duelist's Tights
DEF: 33 MP +16 DEX +5 Elemental magic
skill +10 Enhances effect of "Spikes" spells
Lv. 73 RDM
Feet
Duelist's Boots
DEF: 15 MP +15 MND +4 Evasion skill +5
"Magic Atk. Bonus" +4
Lv. 71 RDM
Waist
Duelist's Belt
DEF: 4 INT +4 MND +4 HP Recovered While
Healing +4 MP Recovered While Healing +4
Lv. 70 RDM
Head
Duelist's Chapeau +1
DEF: 25 HP +14 MP +14 MND +3 Enfeebling
magic skill +15 Adds "Refresh" effect
Lv. 75 RDM
Rainbow Velvet
O. Bronzepiece × 22
Body
Duelist's Tabard +1
DEF: 46 MP +30 AGI +4 Healing magic
skill +12 Enhances "Fast Cast" effect
Lv. 75 RDM
Rainbow Velvet
O. Bronzepiece × 22
Hands
Duelist's Gloves +1
DEF: 18 MP +23 INT +5 Enhancing magic
skill +15 "Magic Def. Bonus" +2
Lv. 75 RDM
Rainbow Velvet
O. Bronzepiece × 22
Legs
Duelist's Tights +1
DEF: 34 MP +16 DEX +6 Elemental magic
skill +12 Enhances effect of "Spikes" spells
Lv. 75 RDM
Rainbow Velvet
O. Bronzepiece × 22
Feet
Duelist's Boots +1
DEF: 16 MP +15 MND +5 Evasion skill +5
"Magic Atk. Bonus" +5
Lv. 75 RDM
Duelist's Boots -1
(Qufim)
Ovinnik Leather
O. Bronzepiece × 26
Red Mages can use the following Relic Weapons:
Dagger (Mandau) & Sword (Excalibur).
Red Mages can use the following Hydra equipment sets:
Doublet, Harness & Jupon.
Head
Assassin's Bonnet
DEF: 24 HP +16 DEX +5 Enmity +2
Enhances "Mug" effect
Lv. 71 THF
Body
Assassin's Vest
DEF: 45 HP +22 AGI +4 Enmity +3
Increases rate of critical hits
Lv. 72 THF
Hands
Assassin's Armlets
DEF: 16 HP +7 CHR +5 Enmity +3
"Treasure Hunter" +1
Lv. 75 THF
Legs
Assassin's Culotte
DEF: 34 HP +19 Enmity +4 "Steal" +5
Enhances "Gilfinder" effect
Lv. 74 THF
Feet
Assassin's Poulaines
DEF: 15 HP +15 CHR +5
Triple Attack" +1 Enmity +2
Lv. 73 THF
Back
Assassin's Cape
DEF: 7 DEX +4 AGI +4 Enmity +5
Lv. 70 THF
Head
Assassin's Bonnet +1
DEF: 25 HP +16 DEX +6 Enmity +3
Enhances "Mug" effect
Lv. 75 THF
Sailcloth
T. Whiteshell × 26
Body
Assassin's Vest +1
DEF: 46 HP +22 AGI +5 Enmity +5
Increases rate of critical hits
Lv. 75 THF
Sailcloth
T. Whiteshell × 26
Hands
Assassin's Armlets +1
DEF: 17 HP +26 CHR +5 Enmity +4
"Treasure Hunter" +1
Lv. 75 THF
Sheep Chammy
T. Whiteshell × 28
Legs
Assassin's Culotte +1
DEF: 35 HP +25 Enmity +5
"Steal" +5 Enhances "Gilfinder" effect
Lv. 75 THF
Sailcloth
T. Whiteshell × 26
Feet
Assassin's Poulaines +1
DEF: 16 HP +15 CHR +6
"Triple Attack" +1 Enmity +3
Lv. 75 THF
Assassin's Poulaines -1
(Qufim)
Sheep Chammy
T. Whiteshell × 28
Thieves can use the following Relic Weapon:
Dagger (Mandau).
Thieves can use the following Hydra equipment sets:
Harness & Jupon.
Head
Valor Coronet
DEF: 28 HP +18 Healing magic skill +10
Enmity +3 Enhances "Rampart" effect
Lv. 73 PLD
Body
Valor Surcoat
DEF: 55 HP +23 DEX +3 Enmity +4
Enhances "Cover" effect
Lv. 75 PLD
Hands
Valor Gauntlets
DEF: 22 HP +16 VIT +5 Enmity +3
"Shield Bash" +10
Lv. 72 PLD
Legs
Valor Breeches
DEF: 43 HP +20 STR +5 Enmity +3
Spell interruption rate down 10%
Lv. 74 PLD
Feet
Valor Leggings
DEF: 19 HP +18 MND +3 Enmity +1
Enhances "Sentinel" effect
Lv. 71 PLD
Back
Valor Cape
DEF: 16 HP +40 VIT +6 Enmity +3
Lv. 70 PLD
Head
Valor Coronet +1
DEF: 29 HP +18 MP +18 Healing magic
skill +10 Enmity +4 Enhances "Rampart"
effect Lv. 75 PLD
Gold Ingot
O. Bronzepiece × 20
Body
Valor Surcoat +1
DEF: 56 HP +30 DEX +3 Enmity +5
Enhances "Cover" effect
Lv. 75 PLD
Gold Brocade
O. Bronzepiece × 20
Hands
Valor Gauntlets +1
DEF: 23 HP +16 VIT +6 Enmity +4
Enhances "Shield Bash" Effect
Lv. 75 PLD
Blessed Mythril Sheet
O. Bronzepiece × 30
Legs
Valor Breeches +1
DEF: 44 HP +20 STR +6 Enmity +4
Spell interruption rate down 10%
Lv. 75 PLD
Blessed Mythril Sheet
O. Bronzepiece × 30
Feet
Valor Leggings +1
DEF: 20 HP +18 MND +4 Enmity +2
Enhances "Sentinel" effect
Lv. 75 PLD
Valor Leggings -1
(Qufim)
Blessed Mythril Sheet
O. Bronzepiece × 30
Paladins can use the following Relic Weapons:
Sword (Excalibur), Great Sword (Ragnarok) & Shield (Aegis).
Paladins can use the following Hydra equipment sets:
Harness, Haubert & Jupon.
Head
Abyss Burgeonet
DEF: 27 HP +30 VIT +7 Attack +10
Enhances "Resist Paralyze" effect
Lv. 75 DRK
Body
Abyss Cuirass
DEF: 49 HP +20 MND +4 Accuracy +10
"Magic Atk. Bonus" +10
Lv. 74 DRK
Hands
Abyss Gauntlets
DEF: 20 MP +20 DEX +5 INT +8
Dark magic skill +5
Lv. 72 DRK
Legs
Abyss Flanchard
DEF: 38 MP +18 MND +5 Dark magic skill +5
"Magic Def. Bonus" +5
Lv. 73 DRK
Feet
Abyss Sollerets
DEF: 17 MP +12 Enfeebling magic skill +5
Enhances "Last Resort" effect
Lv. 71 DRK
Back
Abyss Cape
DEF: 6 Accuracy +7 Weapon Skill
Accuracy + 7 Magic Accuracy + 7
Lv. 70 DRK
Head
Abyss Burgeonet +1
DEF: 28 HP +30 VIT +8 Attack +12
Enhances "Resist Paralyze" effect
Lv. 75 DRK
Darksteel Sheet
1 Byne Bill × 28
Body
Abyss Cuirass +1
DEF: 50 HP +27 MND +4 Accuracy +12
"Magic Atk. Bonus" +10
Lv. 75 DRK
Dark Adaman Sheet
1 Byne Bill × 20
Hands
Abyss Gauntlets +1
DEF: 21 MP +20 DEX +5 INT +9
Dark magic skill +7
Lv. 75 DRK
Darksteel Sheet
1 Byne Bill × 28
Legs
Abyss Flanchard +1
DEF: 39 HP +18 MP +18 MND +5 Dark magic
skill +7 "Magic Def. Bonus" +5
Lv. 75 DRK
Darksteel Sheet
1 Byne Bill × 28
Feet
Abyss Sollerets +1
DEF: 18 MP +12 Accuracy +2 Enfeebling
magic skill +5 Enhances "Last Resort" effect
Lv. 75 DRK
Abyss Sollerets -1
(Qufim)
Darksteel Sheet
1 Byne Bill × 28
Dark Knights can use the following Relic Weapons:
Great Sword (Ragnarok) & Scythe (Apocalypse).
Dark Knights can use the following Hydra equipment sets:
Harness, Haubert & Jupon.
Head
Monster Helm
DEF: 26 HP +19 CHR +4 Parrying skill +3
"Charm" +5
Lv. 71 BST
Body
Monster Jackcoat
DEF: 49 HP +21 INT +6
Enhances "Reward" effect "Charm" +6
Lv. 72 BST
Hands
Monster Gloves
DEF: 15 HP +14 AGI +4
Enhances "Call Beast" effect "Charm" +4
Lv. 75 BST
Legs
Monster Trousers
DEF: 34 HP +17 DEX +4
HP Recovered While Healing +3 "Charm" +2
Lv. 73 BST
Feet
Monster Gaiters
DEF: 14 HP +13 VIT +4
Enhances "Reward" effect "Charm" +3
Lv. 74 BST
Waist
Monster Belt
DEF: 5 CHR +6 Accuracy +7 Enmity -3
Lv. 70 BST
Head
Monster Helm +1
DEF: 27 HP +19 MP +19 CHR+5
Parrying skill +3 "Charm" +5
Lv. 75 BST
Mammoth Tusk
T. Whiteshell × 30
Body
Monster Jackcoat +1
DEF: 50 HP +21 INT +7
Enhances "Reward" effect "Charm" +7
Lv. 75 BST
Yellow Mouton
T. Whiteshell × 26
Hands
Monster Gloves +1
DEF: 16 HP +20 AGI +5
Enhances "Call Beast" effect "Charm" +4
Lv. 75 BST
Yellow Mouton
T. Whiteshell × 26
Legs
Monster Trousers +1
DEF: 35 HP +17 DEX +5
HP recovered while healing +4 "Charm" +2
Lv. 75 BST
Catoblepas Leather
T. Whiteshell × 26
Feet
Monster Gaiters +1
DEF: 15 HP +13 VIT +5
Enhances "Reward" effect "Charm" +3
Lv. 75 BST
Monster Gaiters -1
(Qufim)
Catoblepas Leather
T. Whiteshell × 26
Beastmasters can use the following Relic Weapon:
Axe (Guttler).
Beastmasters can use the following Hydra equipment sets:
Harness & Jupon.
Head
Bard's Roundlet
DEF: 19 HP +13 CHR +5
Singing skill +5 Enmity -3
Lv. 72 BRD
Body
Bard's Justaucorps
DEF: 45 HP +19 Attack +18
"Military Parade"
Lv. 74 BRD
Hands
Bard's Cuffs
DEF: 18 HP +16 Evasion +5
Wind instrument skill +3 Enmity -3
Lv. 73 BRD
Legs
Bard's Cannions
DEF: 31 HP +17 MP +42
"Courtly Measure"
Lv. 75 BRD
Feet
Bard's Slippers
DEF: 14 HP +12 Parrying skill +3
String instrument skill +3 Enmity -2
Lv. 71 BRD
Back
Bard's Cape
DEF: 6 CHR +7 Accuracy +7 Evasion +7
Lv. 70 BRD
Head
Bard's Roundlet +1
DEF: 20 HP +13 CHR +6
Singing skill +5 Enmity -4
Lv. 75 BRD
Gold Thread
1 Byne Bill × 28
Body
Bard's Justaucorps +1
DEF: 46 HP +19 Attack +20
"Military Parade"
Lv. 75 BRD
Griffon Leather
1 Byne Bill × 26
Hands
Bard's Justaucorps +1
DEF: 19 HP +16 Evasion +5
Wind instrument skill +5 Enmity -4
Lv. 75 BRD
Griffon Leather
1 Byne Bill × 28
Legs
Bard's Cannions +1
DEF: 32 HP +26 MP +42
"Courtly Measure"
Lv. 75 BRD
Griffon Leather
1 Byne Bill × 28
Feet
Bard's Slippers +1
DEF: 15 HP +12 Parrying skill +4
String instrument skill +3 Enmity -3
Lv. 75 BRD
Bard's Slippers -1
(Qufim)
Griffon Leather
1 Byne Bill × 28
Bards can use the following Relic Weapons:
Dagger (Mandau) & Wind Instrument (Gjallarhorn).
Bards can use the following Hydra equipment sets:
Doublet, Harness & Jupon.
Head
Scout's Beret
DEF: 24 HP +15 MND +4 Enmity -3
"Recycle"
Lv. 73 RNG
Body
Scout's Jerkin
DEF: 45 HP +23 DEX +4
"Rapid Shot" +5 Enmity -2
Lv. 75 RNG
Hands
Scout's Bracers
DEF: 14 HP +13 AGI +5
Evasion +7 Enmity -2
Lv. 71 RNG
Legs
Scout's Braccae
DEF: 32 HP +18 Ranged Accuracy +7
Parrying skill +10 Enmity -2
Lv. 72 RNG
Feet
Scout's Socks
DEF: 16 HP +12 VIT +5
Ranged Attack +10 Enmity -3
Lv. 74 RNG
Waist
Scout's Belt
DEF: 4 AGI +5 Ranged Accuracy +7
Ranged Attack +7
Lv. 70 RNG
Head
Scout's Beret +1
DEF: 25 HP +15 MND +5 Enmity -4
"Recycle"
Lv. 75 RNG
Hunter's Cotton
T. Whiteshell × 30
Body
Scout's Jerkin +1
DEF: 46 HP +23 DEX +5
"Rapid Shot" +5 Enmity -4
Lv. 75 RNG
Hunter's Cotton
T. Whiteshell × 30
Hands
Scout's Bracers +1
DEF: 15 HP +13 AGI +6
Evasion +9 Enmity -2
Lv. 75 RNG
Coeurl Leather
T. Whiteshell × 30
Legs
Scout's Braccae +1
DEF: 33 HP +18 Ranged Accuracy +9
Parrying skill +10 Enmity -3
Lv. 75 RNG
Coeurl Leather
T. Whiteshell × 30
Feet
Scout's Socks +1
DEF: 17 HP +12 VIT +5
Ranged Attack +12 Enmity -4
Lv. 75 RNG
Ovinnik Leather
T. Whiteshell × 26
Rangers can use the following Relic Weapons:
Archery (Yoichinoyumi) & Marksmanship (Annihilator).
Rangers can use the following Hydra equipment sets:
Harness & Jupon.
Head
Saotome Kabuto
DEF: 25 HP +20 Accuracy +10
Ranged Accuracy +5 Enmity +1
Lv. 75 SAM
Body
Saotome Domaru
DEF: 50 HP +34 VIT +6
"Store TP" +3 Enmity +1
Lv. 74 SAM
Hands
Saotome Kote
DEF: 21 HP +10 Attack +10 Enmity +1
Enhances "Meditate" effect
Lv. 73 SAM
Legs
Saotome Haidate
DEF: 40 HP +18 AGI +3 Enmity +1
Enhances "Third Eye" effect
Lv. 72 SAM
Feet
Saotome Sune-Ate
DEF: 18 HP +23 DEX +5
Attack +8 Enmity +1
Lv. 71 SAM
Waist
Saotome Koshi-Ate
DEF: 5 DEX +5 Accuracy +7
Ranged Accuracy +7
Lv. 70 SAM
Head
Saotome Kabuto +1
DEF: 26 HP +20 Accuracy +12
Ranged Accuracy +7 Enmity +1
Lv. 75 SAM
Gold Sheet
1 Byne Bill × 24
Body
Saotome Domaru +1
DEF: 51 HP +34 VIT +7
"Store TP" +5 Enmity +1
Lv. 75 SAM
Iyo Scale
1 Byne Bill × 22
Hands
Saotome Kote +1
DEF: 22 HP +20 Attack +12 Enmity +1
Enhances "Meditate" effect
Lv. 75 SAM
Laminated Buffalo Leather
1 Byne Bill × 20
Legs
Saotome Haidate +1
DEF: 41 HP +33 AGI +4 Enmity +1
Enhances "Third Eye" effect
Lv. 75 SAM
Laminated Buffalo Leather
1 Byne Bill × 20
Feet
Saotome Sune-Ate +1
DEF: 19 HP +23 DEX +6
Attack +10 Enmity +1
Lv. 75 SAM
Saotome Sune-Ate -1
(Qufim)
Laminated Buffalo Leather
1 Byne Bill × 20
Samurais can use the following Relic Weapons:
Great Katana (Amanomurakumo) & Archery (Yoichinoyumi).
Samurais can use the following Hydra equipment sets:
Harness & Jupon.
Head
Koga Hatsuburi
DEF: 22 HP+20 Enhances ninjutsu damage
Nighttime: Parrying skill +10
Lv. 73 NIN
Body
Koga Chainmail
DEF: 46 Accuracy +12 Attack +16
Ranged Accuracy +8 Ranged Attack +8
Lv. 74 NIN
Hands
Koga Tekko
DEF: 18 "Ninja Tool Expertise"
Nighttime: STR +12 Haste +4%
Lv. 75 NIN
Legs
Koga Hakama
DEF: 31 HP +40 Enhances "Dual Wield"
effect Nighttime: Evasion +10
Lv. 71 NIN
Feet
Koga Kyahan
DEF: 15 VIT +7 Ninjutsu skill +10
Nighttime: DEX +7
Lv. 72 NIN
Waist
Koga Sarashi
DEF: 4 Evasion +4 Haste +4%
Magic Accuracy +2
Lv. 70 NIN
Head
Koga Hatsuburi +1
DEF: 23 HP+27 Enhances ninjutsu damage
Dusk to dawn: Parrying skill +12
Lv. 75 NIN
Lightweight Steel Sheet
1 Byne Bill × 26
Body
Koga Chainmail +1
DEF: 47 Accuracy +12 Attack +16
Ranged Accuracy +10 Ranged Attack +10
Lv. 75 NIN
Lightweight Steel Sheet
1 Byne Bill × 26
Hands
Koga Tekko +1
DEF: 19 "Ninja Tool Expertise"
Dusk to dawn: STR +13 Haste +4%
Lv. 75 NIN
Lightweight Steel Sheet
1 Byne Bill × 26
Legs
Koga Hakama +1
DEF: 32 HP +40 Enhances "Dual Wield"
effect Dusk to dawn: Evasion +12
Lv. 75 NIN
Lightweight Steel Sheet
1 Byne Bill × 20
Feet
Koga Kyahan +1
DEF: 16 VIT +8 Ninjutsu skill +12
Dusk to dawn: DEX +7
Lv. 75 NIN
Lightweight Steel Sheet
1 Byne Bill × 26
Ninjas can use the following Relic Weapon:
Katana (Kikoku).
Ninjas can use the following Hydra equipment sets:
Harness & Jupon.
Head
Wyrm Armet
DEF: 25 HP +16 STR +4 Resist Vs. Wind +10
Enhances effect of wyvern's breath
Lv. 75 DRG
Body
Wyrm Mail
DEF: 49 HP +24 Parrying skill +15 Enhances
"Resist Blind" effect Adds support job
abilities to wyvern Lv. 74 DRG
Hands
Wyrm Finger Gauntlets
DEF: 19 HP +16 AGI +3 Accuracy +5
Wyvern: Magic damage taken -5%
Lv. 73 DRG
Legs
Wyrm Brais
DEF: 32 HP +13 DEX +5 Enhances "High
Jump" effect Wyvern: Physical damage
taken -5% Lv. 71 DRG
Feet
Wyrm Greaves
DEF: 16 HP +10 VIT +4 Resist Vs. Ice +10
Wyvern: HP recovered while healing +6
Lv. 72 DRG
Waist
Wyrm Belt
DEF: 5 VIT +5 Accuracy +7 Attack +7
Lv. 70 DRG
Head
Wyrm Armet +1
DEF: 26 HP +16 STR +5 Attack +2
Enhances effect of wyvern's breath
Lv. 75 DRG
Laminated Ram Leather
O. Bronzepiece × 30
Body
Wyrm Mail +1
DEF: 50 HP +33 Parrying skill +15
Haste +2% Adds support job abilities
to wyven Lv. 75 DRG
Laminated Ram Leather
O. Bronzepiece × 30
Hands
Wyrm Finger Gauntlets +1
DEF: 20 HP +16 MP +16 AGI +4 Accuracy +7
Wyvern: Magic damage taken -5%
Lv. 75 DRG
Ram Leather
O. Bronzepiece × 30
Legs
Wyrm Brais +1
DEF: 33 HP +13 DEX +6 Enhances "High
Jump" effect Wyvern: Physical damage
taken -6% Lv. 75 DRG
Ram Leather
O. Bronzepiece × 30
Feet
Wyrm Greaves +1
DEF: 17 HP +10 VIT +5 Resist Vs. Ice +10
Wyvern: HP recovered while healing +7
Lv. 75 DRG
Ram Leather
O. Bronzepiece × 30
Dragoons can use the following Relic Weapon:
Polearm (Gungnir).
Dragoons can use the following Hydra equipment sets:
Harness & Jupon.
Head
Summoner's Horn
DEF: 18 MP +25 INT +3 "Blood Pact" ability
delay -3 Weather: Avatar perpetuation
cost -3 Lv. 75 SMN
Body
Summoner's Doublet
DEF: 38 MP +20 "Blood Pact" ability delay -3
Avatar's critical hit rate +3% Depending On
Day: Avatar perpetuation cost -3 Lv. 74 SMN
Hands
Summoner's Bracers
DEF: 15 MP +25 Summoning magic skill +10
"Blood Pact" ability delay -2 Enhances
avatar accuracy Lv. 72 SMN
Legs
Summoner's Spats
DEF: 29 MP +20 MND +3 Shortens casting
time for elemental avatars "Blood Pact"
ability delay -2 Lv. 71 SMN
Feet
Summoner's Pigaches
DEF: 14 MP +20 VIT +3 Enhances avatar
attack "Blood Pact" ability delay -2
Lv. 73 SMN
Back
Summoner's Cape
DEF: 6 HP +30 MP +30 Enmity -1
Lv. 70 SMN
Head
Summoner's Horn +1
DEF: 19 MP +30 INT +4 "Blood Pact" ability
delay -3 Weather: Avatar perpetuation
cost -3 Lv. 75 SMN
Coral Horn
T. Whiteshell × 30
Body
Summoner's Doublet +1
DEF: 39 MP +20 "Blood Pact" ability delay -4
Avatar's critical hit rate +4% Depending on
day: Avatar perpetuation cost -3 Lv. 75 SMN
Wolf Felt
T. Whiteshell × 30
Hands
Summoner's Bracers +1
DEF: 16 MP +30 Summoning magic skill +12
"Blood Pact" ability delay -2 Enhances avatar
accuracy Lv. 75 SMN
Wolf Felt
T. Whiteshell × 30
Legs
Summoner's Bracers +1
DEF: 30 MP +25 Shortens cast time for
elemental avatars "Blood Pact" ability
delay -2 Avatar: Enmity +2 Lv. 75 SMN
Wolf Felt
T. Whiteshell × 30
Feet
Summoner's Pigaches +1
DEF: 15 MP +25 Enhances avatar attack
Avatar: Enmity +2 "Blood Pact" ability
delay -2 Lv. 75 SMN
Summoner's Pigaches -1
(Qufim)
Ancient Lumber
T. Whiteshell × 28
Summoners can use the following Relic Weapon:
Staff (Claustrum).
Summoners can use the following Hydra equipment sets:
Doublet & Jupon.